ZBrush is an incredible advanced 3D sculpting and painting tool for Windows PC. It includes a vast amount of advanced tools to create incredible digital art in both 2D and 3D.
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ZBrush allows you to express your creativity in a natural way, giving you powerful tools to create stunning works of digital art. It allows you to use customisable brushes to shape, texture and paint virtual clay in a real-time environment.
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- Shape, texture and paint in real-time.
- Powerful features and intuitive workflows.
- Sculpt up to a billion polygons.
- Extensive rendering capabilities.
- Non-photorealistic rendering (NPR).
- New plug-ins.
- Customisable brushes.
- Instand rendering feedback.
- Productivity features.
- Advanced camera system.
ZBrush for Windows includes an extensive array of renders that open up a world of artistic possibilities. It gives you the opportunity to create incredibly unique works of art, all in a comfortable digital environment.
Increase your productivity with ZBrush. It includes a more efficient folder system that not only works as an organisational tool, but makes it possible to apply actions to all contained meshes at once. This includes move, scale, rotate, duplicate, delete, hide/show polycount, and more.
Overall, ZBrush is an advanced digital sculpting and painting suite for Windows PC. It includes an incredible range of tools to help you create and edit stunning pieces of digital art. The extensive renders and advanced universal camera will further extend your creativity, while the productivity tools will help speed up your process and reduce repetitive actions.
True geometry additions and subtraction for complex creations
An example of a complex model produced with the Boolean operations
Model courtesy of Joseph Drust
Model courtesy of Joseph Drust
ZBrush includes a complete Boolean system in addition to its other Boolean-style features like DynaMesh and Remesh All. These features all use the SubTool operators to define if a SubTool will be used as an Addition, Subtraction or Intersection model.
This Boolean tool is composed of two main elements:
- The Live Boolean mode found in the Render >> Render Booleans sub-palette lets you preview in real-time the results of Boolean operations on your SubTools. You can move, scale, rotate, duplicate, change the operation mode and even sculpt in this mode. In the default ZBrush UI, the Live Boolean switch is readily accessed to the left of the Edit mode button.
- The Make Boolean Mesh function, found in the Tool >> SubTool >> Boolean sub-palette converts all Boolean operations to a new Tool. These results can be reused for further Boolean operations inside of ZBrush or exported to other 3D applications.
This Boolean tool has been optimized to be ultra-fast. A model composed of several millions of polygons can be converted from the preview to real geometry in just a few seconds, although highly complex models can take up to a few minutes.
The Boolean function will work with almost all ZBrush features, so long as the models are some form of PolyMesh 3D. DynaMesh models and those with multiple subdivision levels will work perfectly, as well as low polygon models created using the ZModeler brush. Advanced features like ArrayMesh and NanoMesh are supported as well since the resulting models are PolyMeshes.
3D Primitives, ZSpheres ZSketches, or other render-time effects (such as MicroMesh) are not supported by the Boolean system until they are converted to PolyMeshes.
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To learn more about Live Boolean explore the pages below: